neoGFX
Cross-platform C++ app/game engine
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#include <header_view.hpp>
Public Member Functions | |
virtual bool | updating_models () const =0 |
virtual void | header_view_updated (header_view &aHeaderView, header_view_update_reason aUpdateReason)=0 |
Definition at line 38 of file header_view.hpp.
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pure virtual |
Implemented in neogfx::item_view.
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pure virtual |
Implemented in neogfx::item_view.