neoGFX
Cross-platform C++ app/game engine
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#include <item_editor.hpp>
Public Member Functions | |
virtual | ~i_item_editor ()=default |
virtual const i_widget & | as_widget () const =0 |
virtual i_widget & | as_widget ()=0 |
virtual bool | has_text_edit () const =0 |
virtual text_edit & | text_edit () const =0 |
Definition at line 29 of file item_editor.hpp.
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virtualdefault |
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pure virtual |
Implemented in neogfx::item_editor< EditorWidget >.
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pure virtual |
Implemented in neogfx::item_editor< EditorWidget >.
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pure virtual |
Implemented in neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, and neogfx::item_editor< EditorWidget >.
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pure virtual |
Implemented in neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, neogfx::item_editor< EditorWidget >, and neogfx::item_editor< EditorWidget >.