#include <i_mesh.hpp>
Definition at line 154 of file i_mesh.hpp.
◆ activate_faces()
virtual void neogfx::i_mesh::activate_faces |
( |
face_list |
aActiveFaces | ) |
const |
|
pure virtual |
◆ active_faces()
virtual face_list neogfx::i_mesh::active_faces |
( |
| ) |
const |
|
pure virtual |
◆ faces()
virtual face_list neogfx::i_mesh::faces |
( |
| ) |
const |
|
pure virtual |
◆ set_faces()
virtual void neogfx::i_mesh::set_faces |
( |
face_list |
aFaces | ) |
|
|
pure virtual |
◆ set_textures()
◆ set_vertices()
◆ textures()
◆ transformation_matrix()
virtual mat44 neogfx::i_mesh::transformation_matrix |
( |
| ) |
const |
|
pure virtual |
◆ transformed_vertices()
virtual const vertex_list& neogfx::i_mesh::transformed_vertices |
( |
| ) |
const |
|
pure virtual |
◆ vertices()
The documentation for this class was generated from the following file: