neoGFX
Cross-platform C++ app/game engine
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neogfx::i_property_delegate Class Referenceabstract

#include <i_property.hpp>

Inheritance diagram for neogfx::i_property_delegate:
neogfx::i_property neogfx::property_delegate< T, Getter > neogfx::property< T, Category, Context, Calculator >

Public Member Functions

virtual ~i_property_delegate ()=default
 
virtual property_variant get (const i_property &aProperty) const =0
 
virtual const void * data () const =0
 
virtual void * data ()=0
 

Detailed Description

Definition at line 85 of file i_property.hpp.

Constructor & Destructor Documentation

◆ ~i_property_delegate()

virtual neogfx::i_property_delegate::~i_property_delegate ( )
virtualdefault

Member Function Documentation

◆ data() [1/2]

virtual const void * neogfx::i_property_delegate::data ( ) const
pure virtual

◆ data() [2/2]

virtual void * neogfx::i_property_delegate::data ( )
pure virtual

◆ get()

virtual property_variant neogfx::i_property_delegate::get ( const i_property aProperty) const
pure virtual

The documentation for this class was generated from the following file: