neoGFX
Cross-platform C++ app/game engine
|
#include <i_mouse.hpp>
Classes | |
struct | wrong_type |
Public Types | |
typedef neolib::variant< mouse_system_cursor > | cursor_type |
Public Member Functions | |
mouse_cursor (mouse_system_cursor aSystemCursor) | |
bool | is_system_cursor () const |
mouse_system_cursor | system_cursor () const |
Public Attributes | |
cursor_type | iType |
Definition at line 64 of file i_mouse.hpp.
Definition at line 67 of file i_mouse.hpp.
|
inline |
Definition at line 72 of file i_mouse.hpp.
|
inline |
Definition at line 76 of file i_mouse.hpp.
|
inline |
Definition at line 80 of file i_mouse.hpp.
cursor_type neogfx::mouse_cursor::iType |
Definition at line 87 of file i_mouse.hpp.