neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
neogfx::physical_object Member List
This is the complete list of members for
neogfx::physical_object
, including all inherited members.
aabb
() const override
neogfx::physical_object
virtual
acceleration
() const override
neogfx::physical_object
virtual
angle_degrees
() const override
neogfx::physical_object
virtual
angle_radians
() const override
neogfx::physical_object
virtual
as_collidable_object
() const override
neogfx::physical_object
virtual
as_collidable_object
() override
neogfx::physical_object
virtual
as_physical_object
() const override
neogfx::physical_object
virtual
as_physical_object
() override
neogfx::physical_object
virtual
as_shape
() const override
neogfx::physical_object
virtual
as_shape
() override
neogfx::physical_object
virtual
category
() const override
neogfx::physical_object
virtual
clear_aabb_cache
() override
neogfx::physical_object
virtual
clear_saved_aabb
() override
neogfx::physical_object
virtual
clear_vertices_cache
() override
neogfx::physical_object
virtual
collidable
() const override
neogfx::physical_object
virtual
collided
(i_collidable_object &aOther) override
neogfx::physical_object
virtual
collision_mask
() const
neogfx::i_collidable_object
inline
virtual
collision_update_id
() const override
neogfx::physical_object
virtual
has_collided
(const i_collidable_object &aOther) const override
neogfx::physical_object
virtual
kill
() override
neogfx::physical_object
virtual
killed
() const override
neogfx::physical_object
virtual
mass
() const override
neogfx::physical_object
virtual
optional_step_time_interval
typedef
neogfx::i_physical_object
optional_time_interval
typedef
neogfx::i_physical_object
origin
() const override
neogfx::physical_object
virtual
physical_object
()
neogfx::physical_object
physical_object
(const physical_object &aOther)
neogfx::physical_object
position
() const override
neogfx::physical_object
virtual
save_aabb
() override
neogfx::physical_object
virtual
saved_aabb
() const override
neogfx::physical_object
virtual
set_acceleration
(const vec3 &aAcceleration) override
neogfx::physical_object
virtual
set_angle_degrees
(const vec3 &aAngle) override
neogfx::physical_object
virtual
neogfx::i_physical_object::set_angle_degrees
(scalar aAngle)
neogfx::i_physical_object
inline
set_angle_radians
(const vec3 &aAngle) override
neogfx::physical_object
virtual
neogfx::i_physical_object::set_angle_radians
(scalar aAngle)
neogfx::i_physical_object
inline
set_collision_mask
(uint64_t)
neogfx::i_collidable_object
inline
virtual
set_collision_update_id
(uint32_t aCollisionUpdateId) override
neogfx::physical_object
virtual
set_mass
(scalar aMass) override
neogfx::physical_object
virtual
set_origin
(const vec3 &aOrigin) override
neogfx::physical_object
virtual
set_position
(const vec3 &aPosition) override
neogfx::physical_object
virtual
set_spin_degrees
(const vec3 &aSpin) override
neogfx::physical_object
virtual
neogfx::i_physical_object::set_spin_degrees
(scalar aSpin)
neogfx::i_physical_object
inline
set_spin_radians
(const vec3 &aSpin) override
neogfx::physical_object
virtual
neogfx::i_physical_object::set_spin_radians
(scalar aSpin)
neogfx::i_physical_object
inline
set_update_time
(const optional_time_interval &aLastUpdateTime) override
neogfx::physical_object
virtual
set_velocity
(const vec3 &aVelocity) override
neogfx::physical_object
virtual
spin_degrees
() const override
neogfx::physical_object
virtual
spin_radians
() const override
neogfx::physical_object
virtual
step_time_interval
typedef
neogfx::i_physical_object
time_interval
typedef
neogfx::i_physical_object
type
() const
neogfx::i_game_object
inline
virtual
update
(const optional_time_interval &aNow, const vec3 &aForce) override
neogfx::physical_object
virtual
update_time
() const override
neogfx::physical_object
virtual
velocity
() const override
neogfx::physical_object
virtual
~i_game_object
()
neogfx::i_game_object
inline
virtual
~i_physical_object
()
neogfx::i_physical_object
inline
virtual
Generated by
1.8.13