neoGFX
Cross-platform C++ app/game engine
|
This is the complete list of members for neogfx::scene_graph::i_accessor, including all inherited members.
abstract_type typedef | neogfx::scene_graph::i_accessor | |
buffer_view() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
buffer_view()=0 | neogfx::scene_graph::i_accessor | pure virtual |
byte_offset() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
component_type() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
count() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
has_sparse() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
max() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
min() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
name() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
normalized() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
sparse() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
sparse()=0 | neogfx::scene_graph::i_accessor | pure virtual |
type() const =0 | neogfx::scene_graph::i_accessor | pure virtual |
~i_accessor()=default | neogfx::scene_graph::i_accessor | virtual |