neoGFX
Cross-platform C++ app/game engine
|
This is the complete list of members for neogfx::scene_graph::i_mesh_primitive, including all inherited members.
abstract_type typedef | neogfx::scene_graph::i_mesh_primitive | |
attributes() const =0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
attributes()=0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
indices() const =0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
indices()=0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
material() const =0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
material()=0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
mode() const =0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
morph_targets() const =0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
morph_targets()=0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
name() const =0 | neogfx::scene_graph::i_mesh_primitive | pure virtual |
~i_mesh_primitive()=default | neogfx::scene_graph::i_mesh_primitive | virtual |