neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::scene_graph::i_occlusion_texture, including all inherited members.
abstract_type typedef | neogfx::scene_graph::i_occlusion_texture | |
strength_cutoff() const =0 | neogfx::scene_graph::i_occlusion_texture | pure virtual |
tex_coord() const =0 | neogfx::scene_graph::i_texture_reference | pure virtual |
texture() const =0 | neogfx::scene_graph::i_texture_reference | pure virtual |
texture()=0 | neogfx::scene_graph::i_texture_reference | pure virtual |
~i_texture_reference()=default | neogfx::scene_graph::i_texture_reference | virtual |