neoGFX
Cross-platform C++ app/game engine
|
This is the complete list of members for neogfx::scoped_coordinate_system, including all inherited members.
scoped_coordinate_system(i_graphics_context const &aGc, const point &aOrigin, const size &aExtents, logical_coordinate_system aCoordinateSystem) | neogfx::scoped_coordinate_system | inline |
scoped_coordinate_system(i_graphics_context const &aGc, const point &aOrigin, const size &aExtents, logical_coordinate_system aCoordinateSystem, const neogfx::logical_coordinates &aCoordinates) | neogfx::scoped_coordinate_system | inline |
scoped_coordinate_system(i_graphics_context const &aGc, i_graphics_context const &aSource) | neogfx::scoped_coordinate_system | inline |
scoped_coordinate_system(i_graphics_context const &aGc, i_rendering_context const &aSource) | neogfx::scoped_coordinate_system | inline |
~scoped_coordinate_system() | neogfx::scoped_coordinate_system | inline |