|  | neoGFX
    Cross-platform C++ app/game engine | 
#include <i_graphics_context.hpp>
| Public Member Functions | |
| scoped_filter (i_graphics_context &aGc, Filter const &aFilter) | |
| ~scoped_filter () | |
| i_graphics_context const & | front_buffer () const | 
| i_graphics_context const & | back_buffer () const | 
Definition at line 541 of file i_graphics_context.hpp.
| 
 | inline | 
Definition at line 544 of file i_graphics_context.hpp.
| 
 | inline | 
Definition at line 553 of file i_graphics_context.hpp.
| 
 | inline | 
Definition at line 571 of file i_graphics_context.hpp.
| 
 | inline | 
Definition at line 567 of file i_graphics_context.hpp.