neoGFX
Cross-platform C++ app/game engine
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#include <i_graphics_context.hpp>
Public Member Functions | |
scoped_filter (i_graphics_context &aGc, Filter const &aFilter) | |
~scoped_filter () | |
i_graphics_context const & | front_buffer () const |
i_graphics_context const & | back_buffer () const |
Definition at line 541 of file i_graphics_context.hpp.
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inline |
Definition at line 544 of file i_graphics_context.hpp.
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inline |
Definition at line 553 of file i_graphics_context.hpp.
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inline |
Definition at line 571 of file i_graphics_context.hpp.
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inline |
Definition at line 567 of file i_graphics_context.hpp.