neoGFX
Cross-platform C++ app/game engine
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neogfx::scoped_property_read_only Class Reference

#include <i_property.hpp>

Public Member Functions

 scoped_property_read_only (i_property &aProperty)
 
 ~scoped_property_read_only ()
 

Detailed Description

Definition at line 263 of file i_property.hpp.

Constructor & Destructor Documentation

◆ scoped_property_read_only()

neogfx::scoped_property_read_only::scoped_property_read_only ( i_property aProperty)
inline

Definition at line 266 of file i_property.hpp.

◆ ~scoped_property_read_only()

neogfx::scoped_property_read_only::~scoped_property_read_only ( )
inline

Definition at line 271 of file i_property.hpp.


The documentation for this class was generated from the following file: