neoGFX
Cross-platform C++ app/game engine
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#include <i_graphics_context.hpp>
Public Member Functions | |
scoped_tab_stops (i_graphics_context &aGc, std::optional< tab_stops > const &aTabStops) | |
~scoped_tab_stops () | |
Definition at line 635 of file i_graphics_context.hpp.
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inline |
Definition at line 638 of file i_graphics_context.hpp.
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inline |
Definition at line 648 of file i_graphics_context.hpp.