![]() |
neoGFX
Cross-platform C++ app/game engine
|
This is the complete list of members for neogfx::scoped_units_context, including all inherited members.
| context_destroyed(i_units_context const &aContext) | neogfx::scoped_units_context | static |
| current_context() | neogfx::scoped_units_context | static |
| scoped_units_context(i_units_context const &aNewContext) | neogfx::scoped_units_context | |
| ~scoped_units_context() noexcept(false) | neogfx::scoped_units_context |