neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::scoped_units_context, including all inherited members.
context_destroyed(i_units_context const &aContext) | neogfx::scoped_units_context | static |
current_context() | neogfx::scoped_units_context | static |
scoped_units_context(i_units_context const &aNewContext) | neogfx::scoped_units_context | |
~scoped_units_context() noexcept(false) | neogfx::scoped_units_context |