neoGFX
Cross-platform C++ app/game engine
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neogfx::scoped_units_context Member List

This is the complete list of members for neogfx::scoped_units_context, including all inherited members.

context_destroyed(i_units_context const &aContext)neogfx::scoped_units_contextstatic
current_context()neogfx::scoped_units_contextstatic
scoped_units_context(i_units_context const &aNewContext)neogfx::scoped_units_context
~scoped_units_context() noexcept(false)neogfx::scoped_units_context