|  | neoGFX
    Cross-platform C++ app/game engine | 
This is the complete list of members for neogfx::shader< Base >::cached_uniform, including all inherited members.
| cached_uniform(shader< Base > &aParent, const char *const aName, bool aShared=false) | neogfx::shader< Base >::cached_uniform | inline | 
| operator=(const T &aValue) | neogfx::shader< Base >::cached_uniform | inline | 
| uniform() const | neogfx::shader< Base >::cached_uniform | inline | 
| uniform() | neogfx::shader< Base >::cached_uniform | inline |