neoGFX
Cross-platform C++ app/game engine
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This is the complete list of members for neogfx::shader< Base >::cached_uniform, including all inherited members.
cached_uniform(shader< Base > &aParent, const char *const aName, bool aShared=false) | neogfx::shader< Base >::cached_uniform | inline |
operator=(const T &aValue) | neogfx::shader< Base >::cached_uniform | inline |
uniform() const | neogfx::shader< Base >::cached_uniform | inline |
uniform() | neogfx::shader< Base >::cached_uniform | inline |