neoGFX
Cross-platform C++ app/game engine
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neogfx::shader< Base >::cached_uniform Member List

This is the complete list of members for neogfx::shader< Base >::cached_uniform, including all inherited members.

cached_uniform(shader< Base > &aParent, const char *const aName, bool aShared=false)neogfx::shader< Base >::cached_uniforminline
operator=(const T &aValue)neogfx::shader< Base >::cached_uniforminline
uniform() constneogfx::shader< Base >::cached_uniforminline
uniform()neogfx::shader< Base >::cached_uniforminline