neoGFX
C++ GPU-oriented GUI library and app/game creation framework.
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#include <event.hpp>
Public Member Functions | |
sink () | |
template<typename... Arguments> | |
sink (event_handle< Arguments... > aHandle) | |
sink (const sink &aSink) | |
sink & | operator= (const sink &aSink) |
template<typename... Arguments> | |
sink & | operator= (event_handle< Arguments... > aHandle) |
template<typename... Arguments> | |
sink & | operator+= (event_handle< Arguments... > aHandle) |
~sink () | |
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inline |
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inline |
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inline |