neoGFX
Cross-platform C++ app/game engine
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#include <i18n.hpp>
Public Member Functions | |
translation_context (string const &aContext) | |
~translation_context () | |
Static Public Member Functions | |
static string const & | context () |
neogfx::translation_context::translation_context | ( | string const & | aContext | ) |
neogfx::translation_context::~translation_context | ( | ) |
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static |