neoGFX
Cross-platform C++ app/game engine
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#include <window_events.hpp>
Public Types | |
typedef window_event | abstract_type |
typedef neolib::variant< neogfx::size, neogfx::point > | parameter_type |
Public Member Functions | |
window_event (window_event_type aType, const parameter_type &aParameter=parameter_type{}) | |
window_event_type | type () const |
bool | has_parameter () const |
neogfx::size | extents () const |
neogfx::point | position () const |
void | set_extents (const neogfx::size &aExtents) |
void | set_position (const neogfx::point &aPosition) |
Definition at line 51 of file window_events.hpp.
Definition at line 54 of file window_events.hpp.
Definition at line 56 of file window_events.hpp.
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Definition at line 58 of file window_events.hpp.
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Definition at line 71 of file window_events.hpp.
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Definition at line 67 of file window_events.hpp.
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Definition at line 75 of file window_events.hpp.
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Definition at line 79 of file window_events.hpp.
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Definition at line 83 of file window_events.hpp.
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Definition at line 63 of file window_events.hpp.