neoGFX
Cross-platform C++ app/game engine
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#include <any_predicate.hpp>
Classes | |
struct | bad_cast |
struct | no_predicate |
Public Types | |
typedef T | value_type |
Public Member Functions | |
any_predicate () | |
template<typename T > | |
any_predicate (const T &aObject) | |
any_predicate (const any_predicate &aOther) | |
~any_predicate () | |
any_predicate & | operator= (const any_predicate &aOther) |
bool | operator() (const value_type &aLeft, const value_type &aRight) const |
template<typename T > | |
operator const T & () const | |
template<typename T > | |
operator T& () | |
template<typename T > | |
bool | is () const |
bool | something () const |
bool | empty () const |
void | reset () |
Definition at line 45 of file any_predicate.hpp.
Definition at line 49 of file any_predicate.hpp.
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Definition at line 103 of file any_predicate.hpp.
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Definition at line 105 of file any_predicate.hpp.
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Definition at line 106 of file any_predicate.hpp.
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Definition at line 107 of file any_predicate.hpp.
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Definition at line 130 of file any_predicate.hpp.
Definition at line 128 of file any_predicate.hpp.
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Definition at line 124 of file any_predicate.hpp.
Definition at line 126 of file any_predicate.hpp.
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Definition at line 117 of file any_predicate.hpp.
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Definition at line 108 of file any_predicate.hpp.
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Definition at line 131 of file any_predicate.hpp.
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Definition at line 129 of file any_predicate.hpp.