neoGFX
Cross-platform C++ app/game engine
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neolib::any_to_utf16_result< StringT > Class Template Reference

#include <string_utf.hpp>

Public Member Functions

 any_to_utf16_result (const typename StringT::value_type *aString, typename StringT::size_type aStringLength, bool aCodePageFallback=false)
 
const char16_tdata () const
 
std::u16string::size_type length () const
 

Detailed Description

template<typename StringT>
class neolib::any_to_utf16_result< StringT >

Definition at line 487 of file string_utf.hpp.

Constructor & Destructor Documentation

◆ any_to_utf16_result()

template<typename StringT >
neolib::any_to_utf16_result< StringT >::any_to_utf16_result ( const typename StringT::value_type *  aString,
typename StringT::size_type  aStringLength,
bool  aCodePageFallback = false 
)
inline

Definition at line 490 of file string_utf.hpp.

Member Function Documentation

◆ data()

template<typename StringT >
const char16_t * neolib::any_to_utf16_result< StringT >::data ( ) const
inline

Definition at line 495 of file string_utf.hpp.

◆ length()

template<typename StringT >
std::u16string::size_type neolib::any_to_utf16_result< StringT >::length ( ) const
inline

Definition at line 499 of file string_utf.hpp.


The documentation for this class was generated from the following file: