neoGFX
Cross-platform C++ app/game engine
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#include <string_utf.hpp>
Public Member Functions | |
any_to_utf16_result (const typename StringT::value_type *aString, typename StringT::size_type aStringLength, bool aCodePageFallback=false) | |
const char16_t * | data () const |
std::u16string::size_type | length () const |
Definition at line 487 of file string_utf.hpp.
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inline |
Definition at line 490 of file string_utf.hpp.
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inline |
Definition at line 495 of file string_utf.hpp.
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inline |
Definition at line 499 of file string_utf.hpp.