neoGFX
Cross-platform C++ app/game engine
Loading...
Searching...
No Matches
neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize > Member List

This is the complete list of members for neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >, including all inherited members.

basic_packet_connection(i_async_task &aIoTask, owner_type &aOwner, bool aSecure=false, protocol_family aProtocolFamily=IPv4)neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
basic_packet_connection(i_async_task &aIoTask, owner_type &aOwner, const std::string &aRemoteHostName, unsigned short aRemotePort, bool aSecure=false, protocol_family aProtocolFamily=IPv4)neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
close()neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
closed() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
connected() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
destroyed_flag typedefneolib::lifetime< Base >
do_socketneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >friend
do_socketneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >friend
error() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
has_error() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
is_alive() const finalneolib::lifetime< Base >inlinevirtual
is_creating() const finalneolib::lifetime< Base >inlinevirtual
is_destroyed() const finalneolib::lifetime< Base >inlinevirtual
is_destroying() const finalneolib::lifetime< Base >inlinevirtual
lifetime(lifetime_state aState=lifetime_state::Alive)neolib::lifetime< Base >inline
local_end_point() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
local_port() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
object_state() const finalneolib::lifetime< Base >inlinevirtual
object_state_ptr() const finalneolib::lifetime< Base >inlinevirtual
open(const std::string &aRemoteHostName, unsigned short aRemotePort, bool aSecure=false, protocol_family aProtocolFamily=IPv4)neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
open(bool aAcceptingSocket=false)neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
opened() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
protocol_type typedefneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >
remote_end_point() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
remote_port() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
secure() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
secure_stream() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
secure_stream()neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
send_packet(const packet_type &aPacket, bool aHighPriority=false)neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
server_accept()neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
set_alive() overrideneolib::lifetime< Base >inlinevirtual
set_destroyed() overrideneolib::lifetime< Base >inlinevirtual
set_destroying() overrideneolib::lifetime< Base >inlinevirtual
socket() constneolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
socket()neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
~basic_packet_connection()neolib::basic_packet_connection< CharType, Protocol, ReceiveBufferSize >inline
~i_lifetime()=defaultneolib::i_lifetimevirtual
~lifetime()neolib::lifetime< Base >inlinevirtual