neoGFX
Cross-platform C++ app/game engine
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#include <resolver.hpp>
Public Member Functions | |
virtual void | host_resolved (const std::string &aHostName, iterator aHost)=0 |
virtual void | host_not_resolved (const std::string &aHostName, const boost::system::error_code &aError)=0 |
Definition at line 89 of file resolver.hpp.
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pure virtual |
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pure virtual |