neoGFX
Cross-platform C++ app/game engine
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#include <component.hpp>
Public Member Functions | |
scoped_snapshot (self_type &aOwner) | |
scoped_snapshot (const scoped_snapshot &aOther) | |
~scoped_snapshot () | |
self_type & | data () const |
Definition at line 226 of file component.hpp.
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inline |
Definition at line 229 of file component.hpp.
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inline |
Definition at line 234 of file component.hpp.
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inline |
Definition at line 239 of file component.hpp.
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inline |
Definition at line 244 of file component.hpp.