neoGFX
Cross-platform C++ app/game engine
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#include <i_async_task.hpp>
Public Types | |
typedef i_async_service | abstract_type |
Public Member Functions | |
virtual | ~i_async_service ()=default |
virtual bool | poll (bool aProcessEvents=true, std::size_t aMaximumPollCount=kDefaultPollCount)=0 |
virtual void * | native_object ()=0 |
template<typename NativeObjectType > | |
NativeObjectType & | native_object () |
Static Public Attributes | |
static constexpr std::size_t | kDefaultPollCount = 256 |
Definition at line 49 of file i_async_task.hpp.
Definition at line 53 of file i_async_task.hpp.
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virtualdefault |
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inline |
Definition at line 67 of file i_async_task.hpp.
Implemented in neolib::timer_service.
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pure virtual |
Implemented in neolib::timer_service.
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staticconstexpr |
Definition at line 56 of file i_async_task.hpp.