neoGFX
Cross-platform C++ app/game engine
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neolib::i_event< Args > Member List

This is the complete list of members for neolib::i_event< Args >, including all inherited members.

abstract_type typedefneolib::i_event< Args >
accept() const =0neolib::i_event< Args >pure virtual
add_slot(i_slot< Args... > &aSlot) const =0neolib::i_event< Args >pure virtual
async_trigger(Args... aArgs) const =0neolib::i_event< Args >pure virtual
has_slots() const =0neolib::i_event< Args >pure virtual
is_alive() const =0neolib::i_lifetimepure virtual
is_creating() const =0neolib::i_lifetimepure virtual
is_destroyed() const =0neolib::i_lifetimepure virtual
is_destroying() const =0neolib::i_lifetimepure virtual
object_state() const =0neolib::i_lifetimepure virtual
object_state_ptr() const =0neolib::i_lifetimepure virtual
operator()(std::function< void(Args...)> const &aCallback) constneolib::i_event< Args >inline
remove_slot(i_slot< Args... > &aSlot) const =0neolib::i_event< Args >pure virtual
set_alive()=0neolib::i_lifetimepure virtual
set_destroyed()=0neolib::i_lifetimepure virtual
set_destroying()=0neolib::i_lifetimepure virtual
set_trigger_type(neolib::trigger_type aTriggerType)=0neolib::i_event< Args >pure virtual
sync_trigger(Args... aArgs) const =0neolib::i_event< Args >pure virtual
trigger(Args... aArgs) constneolib::i_event< Args >inline
trigger_type() const =0neolib::i_event< Args >pure virtual
~i_event()=defaultneolib::i_event< Args >virtual
~i_lifetime()=defaultneolib::i_lifetimevirtual