neoGFX
Cross-platform C++ app/game engine
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#include <i_timer_object.hpp>
Public Types | |
typedef i_timer_subscriber | abstract_type |
Friends | |
bool | operator< (const i_timer_subscriber &aLeft, const i_timer_subscriber &aRight) |
Definition at line 49 of file i_timer_object.hpp.
Definition at line 52 of file i_timer_object.hpp.
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virtualdefault |
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pure virtual |
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friend |
Definition at line 60 of file i_timer_object.hpp.