neoGFX
Cross-platform C++ app/game engine
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#include <mutable_set.hpp>
Public Types | |
typedef mutable_base::value_type | value_type |
typedef value_type * | pointer |
typedef value_type & | reference |
Public Member Functions | |
iterator () | |
iterator (typename std_type::iterator aIterator) | |
pointer | operator-> () const |
reference | operator* () const |
Definition at line 58 of file mutable_set.hpp.
typedef value_type* neolib::mutable_base< Container >::iterator::pointer |
Definition at line 62 of file mutable_set.hpp.
typedef value_type& neolib::mutable_base< Container >::iterator::reference |
Definition at line 63 of file mutable_set.hpp.
typedef mutable_base::value_type neolib::mutable_base< Container >::iterator::value_type |
Definition at line 61 of file mutable_set.hpp.
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inline |
Definition at line 65 of file mutable_set.hpp.
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inline |
Definition at line 66 of file mutable_set.hpp.
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inline |
Definition at line 68 of file mutable_set.hpp.
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inline |
Definition at line 67 of file mutable_set.hpp.