neoGFX
Cross-platform C++ app/game engine
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#include <random.hpp>
Public Types | |
typedef unsigned int | value_type |
Public Member Functions | |
random_traversal (random &aRandom, value_type aNumElements) | |
bool | done () const |
unsigned int | percent () const |
int | next () |
int | operator() () |
void | reset () |
random_traversal & | operator= (const random_traversal &aOther) |
Definition at line 222 of file random.hpp.
Definition at line 226 of file random.hpp.
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Definition at line 229 of file random.hpp.
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Definition at line 235 of file random.hpp.
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Definition at line 237 of file random.hpp.
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Definition at line 257 of file random.hpp.
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Definition at line 274 of file random.hpp.
Definition at line 236 of file random.hpp.
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Definition at line 258 of file random.hpp.