neoGFX
Cross-platform C++ app/game engine
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#include <scoped.hpp>
Public Member Functions | |
scoped_counter (T &aCounter) | |
~scoped_counter () | |
void | ignore () |
Definition at line 73 of file scoped.hpp.
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inline |
Definition at line 76 of file scoped.hpp.
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inline |
Definition at line 77 of file scoped.hpp.
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inline |
Definition at line 79 of file scoped.hpp.