neoGFX
Cross-platform C++ app/game engine
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#include <scoped.hpp>
Public Member Functions | |
scoped_optional (i_optional< abstract_t< T > > &aOptional, T aValue) | |
~scoped_optional () | |
void | ignore () |
Definition at line 116 of file scoped.hpp.
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inline |
Definition at line 119 of file scoped.hpp.
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inline |
Definition at line 120 of file scoped.hpp.
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inline |
Definition at line 122 of file scoped.hpp.