neoGFX
Cross-platform C++ app/game engine
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#include <scoped.hpp>
Public Member Functions | |
scoped_pointer (T *&aPointer, T *aValue) | |
~scoped_pointer () | |
T const & | saved () const |
void | ignore () |
Definition at line 86 of file scoped.hpp.
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inline |
Definition at line 89 of file scoped.hpp.
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inline |
Definition at line 90 of file scoped.hpp.
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inline |
Definition at line 93 of file scoped.hpp.
Definition at line 92 of file scoped.hpp.