neoGFX
Cross-platform C++ app/game engine
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#include <file.hpp>
Public Member Functions | |
simple_file () | |
simple_file (const std::string &aPath, const std::string &aMode) | |
bool | valid () const |
operator std::FILE * () const | |
void | close () |
int | error () const |
neolib::simple_file::simple_file | ( | ) |