neoGFX
Cross-platform C++ app/game engine
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neolib::simple_file Class Reference

#include <file.hpp>

Public Member Functions

 simple_file ()
 
 simple_file (const std::string &aPath, const std::string &aMode)
 
bool valid () const
 
 operator std::FILE * () const
 
void close ()
 
int error () const
 

Detailed Description

Definition at line 73 of file file.hpp.

Constructor & Destructor Documentation

◆ simple_file() [1/2]

neolib::simple_file::simple_file ( )

◆ simple_file() [2/2]

neolib::simple_file::simple_file ( const std::string &  aPath,
const std::string &  aMode 
)

Member Function Documentation

◆ close()

void neolib::simple_file::close ( )
inline

Definition at line 94 of file file.hpp.

◆ error()

int neolib::simple_file::error ( ) const
inline

Definition at line 95 of file file.hpp.

◆ operator std::FILE *()

neolib::simple_file::operator std::FILE * ( ) const
inline

Definition at line 93 of file file.hpp.

◆ valid()

bool neolib::simple_file::valid ( ) const
inline

Definition at line 92 of file file.hpp.


The documentation for this class was generated from the following file: