neoGFX
Cross-platform C++ app/game engine
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#include <xml.hpp>
Public Types | |
typedef xml_node< CharT, Alloc > | node |
typedef node::string | string |
Public Types inherited from neolib::xml_node< CharT, Alloc > | |
enum | type_e { Document = 0x1 , Element = 0x2 , Text = 0x4 , Comment = 0x8 , Declaration = 0x10 , Cdata = 0x20 , Dtd = 0x40 , All = 0xFF } |
typedef Alloc | allocator_type |
typedef basic_quick_string< CharT > | string |
typedef xml_node< CharT, allocator_type > | node |
typedef node * | node_ptr |
Static Public Member Functions | |
static void * | operator new (std::size_t) |
static void | operator delete (void *ptr) |
typedef node::string neolib::xml_cdata< CharT, Alloc >::string |
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inline |
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inline |