neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
Go to the source code of this file.
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::color_space : uint32_t { neogfx::LinearRGB = 0x0000 , neogfx::sRGB = 0x0001 } |