neoGFX
Cross-platform C++ app/game engine
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crc.hpp File Reference
#include <
neolib/neolib.hpp
>
Go to the source code of this file.
Namespaces
namespace
neolib
Functions
NEOLIB_EXPORT
uint32_t
neolib::crc32
(
const
uint8_t
*
aData
,
uint32_t
aDataLength
)
neolib
include
neolib
core
crc.hpp
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