neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neolib/core/variant.hpp>
#include <neogfx/core/event.hpp>
#include <neogfx/core/geometrical.hpp>
#include <neogfx/gfx/primitives.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::cursor |
struct | neogfx::cursor::no_document |
Namespaces | |
namespace | neogfx |
Enumerations | |
enum class | neogfx::cursor_style { neogfx::Standard , neogfx::Xor } |