neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <string>
#include <neolib/task/timer.hpp>
#include <neogfx/gui/widget/i_dock.hpp>
#include <neogfx/gui/widget/i_dockable.hpp>
#include <neogfx/gui/widget/framed_widget.hpp>
#include <neogfx/gui/widget/decorated.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::dockable |
Namespaces | |
namespace | neogfx |
Functions | |
template<typename WidgetType , typename... Args> | |
dockable | neogfx::make_dockable (std::string const &aTitle="", dock_area aAcceptableDocks=dock_area::Any, Args &&... aArgs) |