|  | neoGFX
    Cross-platform C++ app/game engine | 
#include <chrono>#include <cstdint>#include <functional>Go to the source code of this file.
| Classes | |
| struct | facebook::util::flicks_hash | 
| Namespaces | |
| namespace | |
| namespace | facebook::util | 
| Typedefs | |
| using | facebook::util::flicks = std::chrono::duration< std::chrono::nanoseconds::rep, std::ratio< 1, 705600000 > > | 
| Functions | |
| constexpr double | facebook::util::to_seconds (const flicks ns) | 
| constexpr flicks | facebook::util::to_flicks (const double s) | 
| template<class Rep , class Period > | |
| constexpr flicks | facebook::util::flicks_cast (const std::chrono::duration< Rep, Period > in_duration) | 
| Variables | |
| constexpr flicks | facebook::util::k_flicks_zero_seconds | 
| Useful constants. | |
| constexpr flicks | facebook::util::k_flicks_one_second | 
| constexpr flicks | facebook::util::k_flicks_one_twenty_fourth_of_second | 
| constexpr flicks | facebook::util::k_flicks_one_ninetieth_of_second | 
| constexpr flicks | facebook::util::k_flicks_min_time { std::numeric_limits<flicks::rep>::min() } |