neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neolib/core/vector.hpp>
#include <neolib/core/map.hpp>
#include <neogfx/hid/i_game_controllers.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::game_controllers |
Namespaces | |
namespace | neogfx |
Variables | |
uint32_t constexpr | neogfx::HARDWARE_BUS_USB = 0x03 |
uint32_t constexpr | neogfx::HARDWARE_BUS_BLUETOOTH = 0x05 |