neoGFX
Cross-platform C++ app/game engine
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hexdump.hpp File Reference
#include <neolib/neolib.hpp>
#include <ostream>
#include <string>

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Namespaces

namespace  neolib
 

Functions

template<class Elem , class Traits >
void neolib::hex_dump (const void *aData, std::size_t aLength, std::basic_ostream< Elem, Traits > &aStream, std::size_t aWidth=16)