neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <vector>
#include <string>
#include <deque>
#include <optional>
#include <variant>
#include <chrono>
#include <neolib/core/string_ci.hpp>
#include <neolib/task/event.hpp>
#include <neolib/io/packet_stream.hpp>
#include <neolib/io/string_packet.hpp>
Go to the source code of this file.
Classes | |
class | neolib::http_packet |
class | neolib::http |
Namespaces | |
namespace | neolib |
Typedefs | |
typedef packet_stream< http_packet, tcp_protocol > | neolib::http_stream |