neoGFX
Cross-platform C++ app/game engine
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http.hpp File Reference
#include <neolib/neolib.hpp>
#include <vector>
#include <string>
#include <deque>
#include <optional>
#include <variant>
#include <chrono>
#include <neolib/core/string_ci.hpp>
#include <neolib/task/event.hpp>
#include <neolib/io/packet_stream.hpp>
#include <neolib/io/string_packet.hpp>

Go to the source code of this file.

Classes

class  neolib::http_packet
 
class  neolib::http
 

Namespaces

namespace  neolib
 

Typedefs

typedef packet_stream< http_packet, tcp_protocolneolib::http_stream