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enum | neogfx::game::component_data_field_type : uint32_t {
neogfx::game::component_data_field_type::Invalid = 0x00000000,
neogfx::game::component_data_field_type::Bool = 0x00000001,
neogfx::game::component_data_field_type::Int8 = 0x00000002,
neogfx::game::component_data_field_type::Uint8 = 0x00000003,
neogfx::game::component_data_field_type::Int16 = 0x00000004,
neogfx::game::component_data_field_type::Uint16 = 0x00000005,
neogfx::game::component_data_field_type::Int32 = 0x00000006,
neogfx::game::component_data_field_type::Uint32 = 0x00000007,
neogfx::game::component_data_field_type::Int64 = 0x00000008,
neogfx::game::component_data_field_type::Uint64 = 0x00000009,
neogfx::game::component_data_field_type::Float32 = 0x0000000A,
neogfx::game::component_data_field_type::Float64 = 0x0000000B,
neogfx::game::component_data_field_type::Scalar = Float64,
neogfx::game::component_data_field_type::BasicVec2 = 0x00000100,
neogfx::game::component_data_field_type::BasicVec3 = 0x00000200,
neogfx::game::component_data_field_type::BasicVec4 = 0x00000300,
neogfx::game::component_data_field_type::Vec2 = BasicVec2 | Float64,
neogfx::game::component_data_field_type::Vec3 = BasicVec3 | Float64,
neogfx::game::component_data_field_type::Vec4 = BasicVec4 | Float64,
neogfx::game::component_data_field_type::Triangle = BasicVec3 | Uint32,
neogfx::game::component_data_field_type::Face = Triangle,
neogfx::game::component_data_field_type::BasicMat22 = 0x00000400,
neogfx::game::component_data_field_type::BasicMat33 = 0x00000500,
neogfx::game::component_data_field_type::BasicMat44 = 0x00000600,
neogfx::game::component_data_field_type::Mat22 = BasicMat22 | Float64,
neogfx::game::component_data_field_type::Mat33 = BasicMat33 | Float64,
neogfx::game::component_data_field_type::Mat44 = BasicMat44 | Float64,
neogfx::game::component_data_field_type::Aabb = 0x00001000,
neogfx::game::component_data_field_type::Aabb2d = 0x00002000,
neogfx::game::component_data_field_type::String = 0x00010000,
neogfx::game::component_data_field_type::Enum = 0x000B0000,
neogfx::game::component_data_field_type::Uuid = 0x000C0000,
neogfx::game::component_data_field_type::Id = 0x000D0000,
neogfx::game::component_data_field_type::ComponentData = 0x000E0000,
neogfx::game::component_data_field_type::Optional = 0x01000000,
neogfx::game::component_data_field_type::Array = 0x02000000,
neogfx::game::component_data_field_type::Shared = 0x04000000,
neogfx::game::component_data_field_type::Internal = 0x80000000
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constexpr component_data_field_type | neogfx::game::operator| (component_data_field_type aLhs, component_data_field_type aRhs) |
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constexpr component_data_field_type | neogfx::game::operator & (component_data_field_type aLhs, component_data_field_type aRhs) |
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constexpr component_data_field_type & | neogfx::game::operator|= (component_data_field_type &aLhs, component_data_field_type aRhs) |
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constexpr component_data_field_type & | neogfx::game::operator &= (component_data_field_type &aLhs, component_data_field_type aRhs) |
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