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neoGFX
Cross-platform C++ app/game engine
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#include <neogfx/neogfx.hpp>
#include <neolib/set.hpp>
#include <neolib/allocator.hpp>
#include <neolib/uuid.hpp>
#include <neolib/string.hpp>
#include <neogfx/game/ecs_ids.hpp>
Go to the source code of this file.
Classes | |
class | neogfx::game::i_entity_archetype |
Namespaces | |
neogfx::game | |