neoGFX
Cross-platform C++ app/game engine
i_entity_archetype.hpp File Reference
#include <neogfx/neogfx.hpp>
#include <neolib/set.hpp>
#include <neolib/allocator.hpp>
#include <neolib/uuid.hpp>
#include <neolib/string.hpp>
#include <neogfx/game/ecs_ids.hpp>

Go to the source code of this file.

Classes

class  neogfx::game::i_entity_archetype
 

Namespaces

 neogfx::game