neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <neolib/core/i_reference_counted.hpp>
#include <neolib/core/string.hpp>
#include <neolib/task/i_event.hpp>
#include <neolib/app/setting_value.hpp>
#include <neolib/app/i_setting_constraints.hpp>
Go to the source code of this file.
Classes | |
class | neolib::i_setting |
struct | neolib::i_setting::setting_not_modified |
struct | neolib::i_setting::setting_not_optional |
Namespaces | |
namespace | neolib |