neoGFX
Cross-platform C++ app/game engine
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i_string.hpp File Reference
#include <neolib/neolib.hpp>
#include <string>
#include <string_view>
#include <iostream>
#include <boost/algorithm/string.hpp>
#include <neolib/core/fwd_abstract.hpp>
#include <neolib/core/i_contiguous_random_access_container.hpp>

Go to the source code of this file.

Classes

class  neolib::i_string
 
struct  neolib::ci_equal_to
 
struct  neolib::ci_less
 

Namespaces

namespace  neolib
 

Functions

bool neolib::operator== (const i_string &lhs, const i_string &rhs) noexcept
 
std::strong_ordering neolib::operator<=> (const i_string &lhs, const i_string &rhs) noexcept
 
i_stringneolib::operator+= (i_string &lhs, const i_string &rhs)
 
std::ostream & neolib::operator<< (std::ostream &aStream, const i_string &aString)
 
std::istream & neolib::operator>> (std::istream &aStream, i_string &aString)