neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <string>
#include <string_view>
#include <iostream>
#include <boost/algorithm/string.hpp>
#include <neolib/core/fwd_abstract.hpp>
#include <neolib/core/i_contiguous_random_access_container.hpp>
Go to the source code of this file.
Classes | |
class | neolib::i_string |
struct | neolib::ci_equal_to |
struct | neolib::ci_less |
Namespaces | |
namespace | neolib |
Functions | |
bool | neolib::operator== (const i_string &lhs, const i_string &rhs) noexcept |
std::strong_ordering | neolib::operator<=> (const i_string &lhs, const i_string &rhs) noexcept |
i_string & | neolib::operator+= (i_string &lhs, const i_string &rhs) |
std::ostream & | neolib::operator<< (std::ostream &aStream, const i_string &aString) |
std::istream & | neolib::operator>> (std::istream &aStream, i_string &aString) |