neoGFX
Cross-platform C++ app/game engine
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i_variant.hpp File Reference
#include <neolib/neolib.hpp>
#include <type_traits>
#include <optional>
#include <variant>
#include <neolib/core/reference_counted.hpp>
#include <neolib/core/variadic.hpp>

Go to the source code of this file.

Classes

class  neolib::i_variant< Types >
 

Namespaces

namespace  neolib