neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <cstdint>
#include <iostream>
#include <sstream>
#include <neolib/core/i_string.hpp>
Go to the source code of this file.
Classes | |
class | neolib::i_version |
Namespaces | |
namespace | neolib |
Functions | |
std::ostream & | neolib::operator<< (std::ostream &aStream, const i_version &aVersion) |
std::string | neolib::to_string (const i_version &aVersion) |