neoGFX
Cross-platform C++ app/game engine
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Classes | |
class | neogfx::item_index< ModelIndexType > |
Namespaces | |
namespace | neogfx |
Typedefs | |
template<typename ModelIndexType > | |
using | neogfx::optional_item_index = std::optional< item_index< ModelIndexType > > |
Functions | |
template<typename ModelIndexType > | |
bool | neogfx::operator== (const item_index< ModelIndexType > &aLhs, const item_index< ModelIndexType > &aRhs) |
template<typename ModelIndexType > | |
bool | neogfx::operator!= (const item_index< ModelIndexType > &aLhs, const item_index< ModelIndexType > &aRhs) |
template<typename ModelIndexType > | |
bool | neogfx::operator< (const item_index< ModelIndexType > &aLhs, const item_index< ModelIndexType > &aRhs) |
template<typename ModelIndexType > | |
bool | neogfx::operator> (const item_index< ModelIndexType > &aLhs, const item_index< ModelIndexType > &aRhs) |