neoGFX
Cross-platform C++ app/game engine
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#include <neolib/neolib.hpp>
#include <fstream>
#include <set>
#include <memory>
#include <neolib/core/map.hpp>
#include <neolib/core/vector.hpp>
#include <neolib/core/reference_counted.hpp>
#include <neolib/core/string.hpp>
#include <neolib/core/i_custom_type_factory.hpp>
#include <neolib/file/xml.hpp>
#include <neolib/task/event.hpp>
#include <neolib/app/i_application.hpp>
#include <neolib/app/setting.hpp>
#include <neolib/app/i_settings.hpp>
Go to the source code of this file.
Classes | |
class | neolib::settings |
Namespaces | |
namespace | neolib |