neoGFX
Cross-platform C++ app/game engine
null_mutex.hpp
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1 // null_mutex.hpp
2 /*
3  * Copyright (c) 2018-present, Leigh Johnston.
4  *
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions are
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34 */
35 
36 #pragma once
37 
38 #include "neolib.hpp"
39 
40 namespace neolib
41 {
42  struct null_mutex
43  {
44  void lock() {}
45  void unlock() noexcept {}
46  bool try_lock() { return true; }
47  };
48 }
void unlock() noexcept
Definition: null_mutex.hpp:45